Design Store

Utilizing the User Flash Memory (UFM) on Max 10 Devices with a Nios II Processor (DE10 Lite)  

CategoryDesign Example
NameUtilizing the User Flash Memory (UFM) on Max 10 Devices with a Nios II Processor (DE10 Lite)
DescriptionThis design example shows the user how to read, write, and erase portions of the internal flash memory. A sample program is included that shows how to perform those three operations as well as provide a simple user interface for modifying the flash memory.
Operating SystemNone
IP Core
IP CoreHeading
IRQ MapperInterrupt
JTAG UARTSerial
MM InterconnectMerlin Components
Avalon-ST AdapterStreaming
Avalon-ST Error AdapterStreaming
Memory-Mapped DemultiplexerMemory-Mapped
Memory-Mapped MultiplexerMemory-Mapped
Avalon-MM Slave AgentMemory-Mapped
Avalon-ST Single Clock FIFOOn Chip Memory
Avalon-MM Slave TranslatorMemory-Mapped
Avalon-MM Master AgentMemory-Mapped
Avalon-MM Master TranslatorMemory-Mapped
Memory-Mapped RouterMemory-Mapped
Nios II Gen2 ProcessorNios
Nios II Gen2 Processor UnitNios
Altera On-Chip FlashOn Chip Memory
On-Chip Memory (RAM or ROM)On Chip Memory
Reset ControllerClocks; PLLs and Resets
System ID PeripheralDebug and Performance
Version1.0
FamilyMAX 10
Device10M50DA
Documentation
DocumentDescription
Utilizing User Flash Memory Design Guide-
Max 10 User Flash Memory User Guide-
Nios II Classic Software Developer’s Handbook-
Development KitMAX 10 DE10 - Lite
Installation Package

Note: After downloading the design example, you must prepare the design template. The file you downloaded is of the form of a <project>.par file which contains a compressed version of your design files (similar to a .qar file) and metadata describing the project. The combination of this information is what constitutes a <project>.par file. In releases 16.0 or newer, you can simply double click on the <project>.par file and Quartus will launch that project.

The second means to bring up the project template is through the New Project Wizard (File -> New Project Wizard). After entering the project name and folder on the first panel, the second panel will ask you to specify an empty project or project template. Select project template. You will see a list of Design Templates projects that you have loaded prior as well as various "Baseline Pinout Designs" that contain the pinout and settings for a variety of development kits. If you don't see your design template in the list, click on the link that states install the Design Templates circled below:


Browse to the <project>.par file you downloaded, click next, followed by Finish, and your design template will be installed and displayed in the Project Navigator pane in Quartus.

Note: When a design is stored in the Design Store as a design template, it has been previously regression tested against the stated version of Quartus software. The regression ensures the design template passes analysis/synthesis/fitting/assembly steps in the Quartus design flow.

At the command-line, type the following command:

quartus_sh --platform_install –package <project directory>/UserFlash.par

Once the process completes, then type:

quartus_sh --platform –name UserFlash

Download
Total Downloads19 (From 27 Feb 2017 to 04 Oct 2017)
Quartus II VersionDownload Quartus II v16.0
Quartus II EditionStandard
VendorAltera


Last updated on Feb. 27, 2017, 11:28 a.m.